05 / 3D Motion / 2026

SAS Sticker System

A repeatable shot system for presenting collectible stickers on a stylized helmet with clean delivery structure.

Role
Pipeline design, look development, animation & delivery
Deliverable
Procedural product animation
Tools
Blender · Python · Photoshop
Production window
Estimated 1–2 weeks per campaign setup

The brief

The challenge

Keep a playful collectible object visually consistent while making the scene easy to revise and reuse for new sticker designs.

The response

The approach

The work combines controlled lighting, organized shot naming, repeatable render passes and a delivery-focused production structure.

Why it matters

Value in practice

Template-minded 3D production lowers the cost of future campaign variants and supports collectible drops, product families and seasonal content.

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