11 / 3D Animation / 2025
Ball & Castle Animation
A continuous 3D animation that guides a rolling ball through a stylized castle course of ramps, blades, gates and interior obstacles.
- Role
- Environment, camera choreography, animation & rendering
- Deliverable
- Stylized environment animation
- Tools
- Blender · Premiere Pro
- Production window
- Estimated 2–3 weeks
The brief
The challenge
Keep the moving subject readable while the camera travels through a visually dense environment and the obstacle rhythm changes from room to room.
The response
The approach
The sequence was staged as a chain of clear action beats, with camera distance, obstacle timing and environment silhouettes adjusted around the ball’s path.
Why it matters
Value in practice
The project demonstrates environment assembly, action staging and camera-led storytelling for game cinematics, trailers and animated commercial sequences.
Project links
See the work elsewhere.
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