Why I work across disciplines
3D, drawing, game engines and editing are not separate identities. They are different ways to solve the same visual problem.
Journal
Short notes about process, visual systems and what changes when art has to survive production.
3D, drawing, game engines and editing are not separate identities. They are different ways to solve the same visual problem.
A final render sells the outcome. A well-edited process shows clients and peers how the result becomes repeatable.
A beautiful environment is only successful when scale, materials, lighting and gameplay all agree.